Even little dudes want cool games for Christmas.
So, here's a heads-up: if you're looking for something for lil bro, keep looking.
According to our editor, Viv, you'll want to steer clear of the famous penguins' latest lame-duck effort. Read her review here:
Madagascar: Back 2 Africa
Short story: The movie had some laughs, and the animation stands up in the Wii version--but monotonous gameplay and less than intuitive controls makes this endeavor a frustrating failure.
Tuesday, December 2, 2008
Warning: Lame Game
Monday, September 1, 2008
PAX Highlights: Videos
Rayman Dance Video
They were doing this for the chance to win a prize, given out by the fabulous Frag Dolls, so we award these guys major points for courage for their improv dance routine.
Gears of War II Gameplay
Tuesday, April 24, 2007
SO YOU WANT TO BE A GAME TESTER? (3 Tips & the Right Links to Get You Started)
Doh.
So many of us have expressed this interest at one time or another that the question seems down-right ridiculous.
But--and think carefully before you answer--do you really know what the job involves?
Testing a game requires you to play the game as the developers demand, find bugs and report them, have an eye for detail and some knowledge of the various genres. It does NOT mean you play your favorite shooter until you win.
Expect: to work long hours with little financial compensation and even less appreciation. Make no mistake, unless you are a professional game developer yourself, as a game tester you are the bottom man on the totem pole.
Expect: A short-term gig. You are there for one purpose and one purpose only, and once that has been completed, your job is done.
Don't expect: job security, a high standard of living while the testing is going on (or afterward, if the salary is typical of company standards) or to work in the comfort of your own home, with your own consoles. That's just not the way it's done.
But we know, even after all of the above, you are still reading this. You still want to do it, don't you?
HERE'S HOW TO MAKE IT HAPPEN:
1. Move.
If you don't live in a town where the huge gaming companies have a base, move now. They will not come to you. No matter how many levels you have beaten on how many games, they are not going to fly you in to test their games. Get real.
So where do you move to?
California
Seek out Newport Beach for Shiny Entertainment, creators of Earthworm Jim and Enter the Matrix. While you're in California, check out Agoura Hills-based THQ.
Washington
Don't like California? Fine. Redmond, Washington is even more of a hot spot for potential testers. That's where Nintendo looks for talent.
2. Work on Your Writing Skills
WTF? I have to know how to write, too? Yep. If you want to get ahead as a game tester, you have to be able to document bugs and phrase criticisms and critiques into well-formulated sentences in written reports. Don't believe us? Check this out:if you actually become a tester you're going to be writing up bugs quite often. I imagine they would want to see someone who can write properly since your writing is going to be floating around the company databases...
CS
QA Tester
Big Huge Games
My QA application included a cover letter that detailed all of the things I look for and/or enjoy in the games that I play. It was essentially a personal essay, but took no more than a single printed page. It must have helped, as I have just celebrated my sixth anniversary with the company.
SW
QA Ninja
BioWare Corp.
"Where quality begins with QA!"
Quotes from IGDA forum.
3. Learn Another Language
Hey, it may sound extreme, but if you want to run with the big dogs, you gotta...well, you know what we mean. Gaming is a global enterprise now, and the big game developers actively seek translators to avoid any "all your base are belong to us" glitches. And they just don't get any bigger than Blizzard nowadays, do they?
Oh, wait! Maybe they do. Ever heard of these guys?
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Thursday, April 19, 2007
Wii Wii Wii All the Way Home

So, watch MTV's Pimp My Ride lately? No, us neither. But apparently in the UK the show's really popular (They have morons in the UK, too? Go figure).
Anyway, we figured the UK version of Pimp My Ride deserves some props (that's us, down with the homeys) because while normally bright purple cars with huge gold lettering across the back windshield leave us cold, there's another aspect of "pimping" we can definitely get on board with:
Obviously the interior of a small hatchback isn’t the ideal environment for the frantic wand-waving required by most Wii games, so the modders have done the sensible thing and installed the console in the boot. Pop the trunk and a 19-inch LCD jumps to attention, letting you stand behind the motor and jump around with the Wiimote to your heart’s content.
We'd give them our car and let them purple-it-up royally (porphyrogene?) for the chance at a 19-inch LCD hooked up to a Wii in the trunk. Niiice.
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Monday, April 16, 2007
Review of Super Paper Mario for Wii
There's a great review over at the Games section of Geek.com of the latest side-scrolling Mario game for the Wii:
Super Paper Mario
For any of you classic Nintendo lovers, this game heralds back to the good old Mario days. Check it out!
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